The Cultural Gutter

taking trash seriously

"We are all in the gutter, but some of us are looking at the stars." -- Oscar Wilde

Essential Crew

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This month’s Guest Star is the excellent Kaitlin Tremblay. Content Warning: self-harm, emotional abuse My roommate and I are obnoxious in the way that only best friends who live together can be. We have more inside jokes than books we’ve read (and as two girls who work in publishing and with five degrees in subjects […]

“The Husband Did It”

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At The Awl, Alice Bolin writes about Gone Girl, Serial, true crime television and “Why it’s scarier for a man to be accused than for a woman to be killed”: “It’s clear we love the Dead Girl, but we don’t empathize with her. If we did, we might ask why we did nothing to protect […]

“The Roots of Reactionary Rage”

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At The Daily Beast, Arthur Chu writes about GamerGate, Disco Demolition and Lilith Fair. “The biggest 1970s music bonfire was not done by a church, and the records they destroyed weren’t metal records. And they didn’t use kerosene and a match, they used explosives. And rather than singing hymns and being quietly self-righteous, the event […]

“Confessions of a Former Internet Troll”

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“I want to tell you about when violent campaigns against harmless bloggers weren’t any halfway decent troll’s idea of a good time—even the then-malicious would’ve found it too easy to be fun. When the punches went up, not down. Before the best players quit or went criminal or were changed by too long a time […]

“Here’s Why Everybody In The Video Game World Is Fighting”

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At Vox, The Gameological Society’s Todd Van Der Werff has a pretty good synopsis of the recent trouble in gaming.  

Apocalypse Games

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Three articles on the end of “gamer” as an identity, on the end of gatekeeping and the end of gaming culture: Leigh Alexander at Gamasutra; Dr. Nerdlove; and Dan Golding. “And the sad thing is: nobody’s trying to destroy games.“

“Video Games, Misogyny and Terrorism”

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At Badass Digest, Gaming Editor Andrew Todd writes about “rampant issues with sexism, homophobia, and racism within the gaming industry.”

“Women As Background Decoration: Part 2″

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In  Tropes vs. Women in Video Games, “Women As Background Decoration: Part 2,” Anita Sarkeesian discusses “how sexualized female bodies often occupy a dual role as both sexual playthings and the perpetual victims of male violence.” It is quite graphic in terms of violence and sexual violence.

“An End To ‘Snobbery'”

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At Writer For Hire, Danny Bowes argues for “An End To ‘Snobbery’”: “The advent of a new Marvel (in this instance standing in for ‘geek’ in the same way ‘Xerox’ does for ‘photocopy’) movie, joyous occasion though it is for many, is a time when the discourse among film critics, journalists, and fans crystallizes into […]

On Being a Colossal Prick on the Internet

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“For quite some time I thought that being a colossal prick on the Internet was great sport. I thought that everybody else was doing it, and that I could do it better than most. I also had some idea that it was my duty to call bullshit on everyone who I thought was propagating bullshit. […]

Thoughts on Trolls

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At PBS Idea Channel, Mike considers and then reconsiders the beneficial effects of trolls. At Kill Screen, Matthew Byrd writes about the integration of trolling into a multiplayer online gaming experience, particularly with DayZ and Demon’s Soul. (Thanks, Edie!)

“An Alternate History of Flappy Bird”

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At Radiator Design Blog, Robert Yang writes about the indie game Flappy Bird and the harassment of its designer, Dong Ngyuen. “I suspect that if Nguyen were a white American, this would’ve been the story of a scrappy indie who managed to best Zynga with his loving homage to Nintendo’s apparent patent on green pixel […]

“Sexual Harassment In Comics: The Tipping Point”

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Laura Hudson returns to Comics Alliance to write about sexual harassment in the comics community: “It’s important to note that the vast majority of men in comics–pro and fan–aren’t predatory. The problem is that the small number who are predatory get insulated from the consequences of their actions by the passive behavior of other men […]

“An E3 Teachable Moment”

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Game Designer Steve Swink writes about harassment at E3 and some steps the gaming community can take.

Gender Cues and In-Game Harassment

In a new study, written up at The Mary Sue, researchers look at gender and harassment in multiplayer online games, in this case, Halo 3.  “[T]he use of gendered insults and the tripled rate of negative comments, regardless of skill level or win percentage, indicates that something more than just a proclivity for trash-talk is […]

“There are reasons I don’t talk about video game violence much”

Patricia Hernandez talks about the reasons she doesn’t talk about video game violence much. “They’re recollections of things, sometimes games I know for certain go together somehow, amount to a small piece of some puzzle that’s supposed to help me understand where violence and death fit in my life.”

Abuse and Paranormal Activity

Maria at The Hathor Legacy looks at the Paranormal Activity franchise from the standpoint of abuse, neglect and gaslighting. “It’s also a reminder that one of the franchise’s major themes is that when women and children are victims of abuse, they are not only not likely to be believed, they are also often put into […]

Reddit’s Bildungsroman and Understanding Trolls

2 more responses to the unmasking of a Reddit troll: Mote & Beam‘s Joel Johnson writes about Reddit’s possible coming of age and, at The Atlantic, Whitney Phillips writes about trolling, from an academic perspective.

The Unmasking of a Troll

In writing about–and exposing the identity of–Reddit moderator and troll, Violentacrez, Adrian Chen makes an interesting point, well, many interesting points in this excellent piece for The Gawker:   “When it comes to mods, the political model of Reddit is not so much a vast digital democracy, as it’s often framed by fans and users, […]

How Not To Be A Con Creeper

Andre at Black Nerd Comedy has some advice on how not to be a creeper at cons (and pretty much anywhere else) in his latest, “Black Nerd Rant.”  

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  • Of Note Elsewhere

    John Ostrander writes about the upcoming animated feature of The Killing Joke, his reaction to the assault on Barbara Gordon and his and Kim Yale’s reinvention of Barbara Gordon as Oracle. “The last story that Kim and I worked on together before she died was Oracle Year One, drawn by the wonderful Brian Stelfreeze. We showed that year as Barbara made the transition from broken hero to dynamic Oracle. She became a strong and much loved icon for the disabled community. In making her a hero again, Oracle allowed others to heal with her. The reader healed with her.” (via @profmdwhite)

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    deMilked has a gallery of lovely superhero watercolors by Blule (Clementine Campardou). (via S. L. Johnson)

     

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    In honor of director Mario Bava’s birthday, Shudder TV is having a Bava-thon with nine of his classic horror films chosen by friend of the Gutter Colin Geddes streaming free online all weekend. See the line-up here and watch here.

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    There’s a set of Star Wars cards autographed with amusing comments by Mark Hamill at imgur.

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    The Projection Booth watches Night Moves (1975) with special guest host the Gutter’s own Carol. “Arthur Penn’s Night Moves (1975) stars Gene Hackman as Harry Moseby, a private eye trying to find himself in a post-Watergate America. We’re joined by Nat Segaloff, author of Arthur Penn: American Director and Carol Borden of the Cultural Gutter.”

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    At Graveyard Shift Sisters, Ashlee Blackwell considers love in Ganja & Hess. ” It is up to the viewer to map a path that suits their understanding. What writer/director Bill Gunn (who plays Dr. Hess’ assistant) wanted was a disruption of mainstream fare. Gunn didn’t seem too interested in what Hollywood desired, and like many writers, wrote a screenplay that felt personal and needed to be written. It tackles so many themes, it’s almost difficult to begin. While most rely on it being vampiric and about addiction, it’s important to note the journey that Hess and Ganja embark on together. Their romantic entanglement may by one of the most fascinating aspects of the film that is commonly overlooked because it is challenging to simplify.”

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