The Cultural Gutter

dumpster diving of the brain

"We are all in the gutter, but some of us are looking at the stars." -- Oscar Wilde

the lego mind-set: what would you do if you knew you wouldn’t fail?

atari

When I was a kid, my parents got me a later model Radio Shack Trash 80 (TRS-80)  computer, but what I really wanted was an Atari. All my friends had them, so I spent hours in other people’s basements, pushing that one red button and twisting the joystick as we navigated pixellated characters through two-dimensional […]

Old School vs. New School

New school gaming icons face an old school threat. (Thanks, @Calavera_Kid) Like this:Like Loading…

Do You Want Fries With That?

A brief history of advergames

Last year when I heard that Burger King was planning to release a series of video games for the Xbox 360, I thought the game industry was headed for a new low. To me, this went way beyond the shameless hordes of promotional tie-ins to popular movies and TV shows, and seemed more inappropriate than […]

Remembering the Teenage Sex Comedy

Lusty nostalgia for the Atari generation.

It’s probably really tough for today’s male youth to understand what the older generations had to go through in their youth to get some inspiration to burp the worm. Today you just turn on your computer, toss a DVD in the player, or watch pay TV and it’s showtime. What about the young gents of […]

The Name Game

Ubisoft

While I wait in the lobby of one of the largest game studios in the world, I watch someone go through to the inner sanctum. The shiny barrier, with transparent doors that whir apart at the wave of a card-pass, looks familiar — I think I’ve seen the devices being used as turnstiles in a […]

Read Only Memories

I’m fairly suspicious of nostalgia, and I hate how advertisers leverage our emotions to sell us the same products twice. So while I’m happy that people are rediscovering videogames from their youth, and that the games and their blocky aesthetic are mushrooming up all over the culture, I wonder about the retro-gaming phenomenon. Are these […]

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    Anne Billson has posted a 1985 interview she did with director George Miller (the Mad Max films). Miller talks about many things including Aunty Entity’s probable past as a hero and Max as, in Mel Gibson’s words, “a closet human being.” (Thanks, Matt!)

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    At New York Magazine, David Wallace-Wells writes about bees, colony collapse disorder and beekeeper Dave Hackenberg. “It’s been a long decade for bees. We’ve been panicking about them nonstop since 2006, when beekeeper Dave Hackenberg inspected 2,400 hives wintering in Florida and found 400 of them abandoned — totally empty. American beekeepers had experienced dramatic die-offs before, as recently as the previous winter in California and in regular bouts with a deadly bug called the varroa mite since the 1980s. But those die-offs would at least produce bodies pathologists could study. Here, the bees had just disappeared. In the U.K., they called it Mary Celeste syndrome, after the merchant ship discovered off the Azores in 1872 with not a single passenger aboard. The bees hadn’t even scrawled CROATOAN in honey on the door on their way out of the hive.”

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    Andrew Nette has a pair of interesting pieces on pulp you might be interested in. First, he writes about “the New Pulp” and a bit about Fifty Shades of Gray in “Fifty Shades of Pulp.” Then he writes about pulp and literacy and furthering social advancement in “Pulp and Circumstance.”  “Most people view pulp as either exploitative lowbrow culture or highly collectable retro artefact. Yet pulp has a secret history which Rabinowitz’s book uncovers. Her central thesis is that cheap, mass-produced pulp novels not only provided entertainment and cheap titillating thrills, but also brought modernism to the American people, democratising reading and, in the process, furthering culture and social enlightenment.”

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    The Projection Booth interviews actor Ed Asner.

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    Transcript from BAFTA’s tribute to director Johnnie To, “Johnnie To: A Life In Pictures.” It’s a great interview with To about his films and process. “Like when I made The Mission I didn’t have a script. It was 1999 and I didn’t have any money so we went to Taiwan and they gave us very little money to hurry up and make a film, so without any script we just started making it. And after 19 days we made the film.” (Thanks to the Heroic Sisterhood!)

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    A gallery of sweet geeky art from Native American artist, Jeffrey Veregge. “My origins are not supernatural, nor have they been enhanced by radioactive spiders. I am simply a Native American artist and writer whose creative mantra in best summed up with a word from my tribe’s own language as: ‘taʔčaʔx̣ʷéʔtəŋ,’ which means ‘get into trouble.'”

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