The Cultural Gutter

taking the dumb out of fandom

"We are all in the gutter, but some of us are looking at the stars." -- Oscar Wilde

“The Unsung Female Game Designers of Japan”

7 Japanese women responsible for “some of the greatest games ever to ever grace the store shelves.” Like this:Like Loading…

The Gamer Girl Manifesto

Gamer Girls remind everyone, “Don’t be racist. Don’t be homophobic. Don’t be sexist. Follow that code and everybody will have a good time. And when someone breaks that code, CALL THEM OUT. Don’t just let it ride.” And the comments bear out why it has to be said again and again. Like this:Like Loading…

Dealing with the R-Type Personality

R-Type brighter 80.jpg

R-Type has a funny way of showing its affection. It doesn’t give you black eyes, but it still makes them red and twitchy. You don’t eat as much. You abuse caffeine and other stimulants, as if that makes much of a difference. Its benchmark of expectation keeps rising. Make no mistake: The standards presented will […]

God of Sammich

Learn to make a peanut butter and jelly sammich the Kratos way. Like this:Like Loading…

Japanese Trailer for Studio Ghibli Game

Here’s the Japanese trailer for the upcoming Studio Ghibli game: Ni no Kuni Shiroki Seihai no Joou. (via Comics Alliance) Like this:Like Loading…

It’s a feature, not a bug.

The small pleasures of gaming: Red Dead Redemption and Q*bert. Like this:Like Loading…

Ghostfaced Killer

kratos 80.jpg

Sing, O Muse, of a man of twists and turns, driven off course time and again. Of hacking and slashing and blowing shit up. Of a man who tears enemies in half and twists off their heads. Of saturnine goatees. Of blood red tattoos. Of a moon pale man. A psycho, a murderer, a ghostfaced […]

Sketching the LittleBigPlanet

Boing Boing has sketches and art from Little Big Planet as well as a little meditation on its wonder, joy and charm. Very little, mostly art. Like this:Like Loading…

8 Bit Batman and Beyond

Laura Hudson looks at 8 Bit Batman and beyond through 23 years of Batman in videogames. (via the ISB) Like this:Like Loading…

Missing Duncan

“Maybe it’s too bad that a game with such a strong visual imagination is entirely about kicking people in the face.  But violence is your compass. You’d be lost without it.” It’s only been a few weeks since Duncan has stopped writing his fine, thoughtful pieces on games, but I miss them. Go read Hit […]

45 Ways of Looking at the Mario Bros.

The Design Inspiration collects 45 portraits of the Mushroom Kingdom’s favorite heroes, Mario and Luigi. Like this:Like Loading…

Why Aren’t You Dead Yet?

indigo prophecy gutter thumbnail.jpg

Just how many times  do I have to kill this guy? It’s a question I’ve certainly asked myself while playing various games, along with Why aren’t you dead yet? and How many damn heads does it have anyway? Everybody’s version of tedium is different, but endlessly dodging around waiting for some gargantuan horror to blink […]

What Happened to the Arcade?

Wobbly joysticks and grudge matches.

The arcade was a place of refuge for the outcasts of adolescent social circles, where time would be spent dumping quarters into some dumb machine instead of studying or playing ball hockey or parking their ass in front of the TV like every other kid. Communities were built among the cabinets with their sticky buttons […]

the not-so casual gamer

When knowledge becomes an essential part of play.

As the game industry continues to expand at an alarming rate, the hunt for mindshare continues. Hardware manufacturers and game publishers don’t care about people like me, the guy that buys at least one game a month and considers part of their daily intake of current events visiting sites like Gamespot and Evil Avatar. I’ve […]

a game for all ages

Before the press conferences of the Big Three at E3 2006, TIME magazine explains why Nintendo’s strategy for success is “don’t listen to your customers”. And given the anticipation for their revolutionary new console, it seems to be working. Like this:Like Loading…

No Love For the Glove

The line between gimmick and innovation is sometimes hard to draw. Game purists look down on specialized peripherals, and while I like my shotguns and dance-pads in single-purpose arcade games, I rarely think they’re justified in a multi-purpose home system. Maybe I know too many people who bought the Power Glove. This Mattel peripheral was […]

  • Support The Gutter

  • The Book!

  • Of Note Elsewhere

    A video tribute to interactive VCR games including: Nightmare (1991), The Fisherman VCR Bible Game (1989), Rich Little’s Charades (1985), Wayne’s World VCR Game (1992), Star Trek: The Next Generation VCR Game (1995) and Skull and Crossbones (1988). (Thanks, Beth!)

    ~

    At The Los Angeles Review Of Books, Suzannah Showler writes about the complexity of the reality tv show The Bachelor and her complicated love for it. “I love The Bachelor the way I love most things, which is to say: complicatedly. On the one hand, I think it’s a fascinating cultural product, one I find great delight in close-reading. But I also love it, frankly, because I just like watching it. I think it’s top-notch entertainment, and I will straight up hip-check my politics out of the way, and give up many hours of my life, in the name of being entertained.” (Via @idontlikemunday)

    ~

    At Comics Alliance, Chris Sims recounts that time the Punisher battled Dr. Doom. “It starts off with Dr. Doom kicking it in an extradimensional conference room set up by Loki to coordinate mass villainy, where he is just ripping into the Kingpin for being unable to kill the Punisher….Thus, in a sterling example of the ‘well then why don’t you do it’ school of super-villain cameraderie, Dr. Doom, a man who built a time machine in his basement, heads off to try his luck at fighting the Punisher, a man who has a gun. He does this, as you might expect, by luring him to a quarry and — after a brief exchange between a Doombot and a minigun — attempting to blow up his van with a tank.”

    ~

    The Swiss Literary Archives have made their Patricia Highsmith collection available online here. (Thanks, Kate!)

    ~

    Andy Kaufman has breakfast with Classie Freddie Blassie in My Breakfast With Blassie (1983) (via @GCDB)

    ~

    Writer J.M. DeMatteis shares the script for, “Misfortune Cookies,” an unproduced episode of Justice League United: “One day, way back in 2004, I got a call from two of the show’s incredibly talented writer-producers, Stan Berkowitz and Dwayne McDuffie.  They’d cooked up an idea—based, in part, on the Oreo addiction Keith Giffen and I had given to J’onn J’onnzz during our original Justice League International run—and wanted me to develop it into an outline.  At first I thought they were putting me on—the story, especially J’onn’s arc, was pretty outrageous, even by Giffen-DeMatteis standards—but they were dead serious.  I remember sitting in my office taking notes as the two of them laid out the beats of the wonderful, and very funny, plot—which, had the episode made it to air, could have been the JLU equivalent of Star Trek’s ‘The Trouble with Tribbles.'”

    ~

  • Spilling into Twitter

  • Obsessive?

    Then you might be interested in knowing you can subscribe to our RSS feed, find us on Facebook and follow us on Twitter or Tumblr.

    -------

  • Weekly Notifications

  • What We’re Talking About

  • Thanks To

    No Media Kings hosts this site, and Wordpress autoconstructs it.

  • %d bloggers like this: