The Cultural Gutter

dumpster diving of the brain

"We are all in the gutter, but some of us are looking at the stars." -- Oscar Wilde

“The Unsung Female Game Designers of Japan”

7 Japanese women responsible for “some of the greatest games ever to ever grace the store shelves.” Like this:Like Loading…

The Gamer Girl Manifesto

Gamer Girls remind everyone, “Don’t be racist. Don’t be homophobic. Don’t be sexist. Follow that code and everybody will have a good time. And when someone breaks that code, CALL THEM OUT. Don’t just let it ride.” And the comments bear out why it has to be said again and again. Like this:Like Loading…

Dealing with the R-Type Personality

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R-Type has a funny way of showing its affection. It doesn’t give you black eyes, but it still makes them red and twitchy. You don’t eat as much. You abuse caffeine and other stimulants, as if that makes much of a difference. Its benchmark of expectation keeps rising. Make no mistake: The standards presented will […]

God of Sammich

Learn to make a peanut butter and jelly sammich the Kratos way. Like this:Like Loading…

Japanese Trailer for Studio Ghibli Game

Here’s the Japanese trailer for the upcoming Studio Ghibli game: Ni no Kuni Shiroki Seihai no Joou. (via Comics Alliance) Like this:Like Loading…

It’s a feature, not a bug.

The small pleasures of gaming: Red Dead Redemption and Q*bert. Like this:Like Loading…

Ghostfaced Killer

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Sing, O Muse, of a man of twists and turns, driven off course time and again. Of hacking and slashing and blowing shit up. Of a man who tears enemies in half and twists off their heads. Of saturnine goatees. Of blood red tattoos. Of a moon pale man. A psycho, a murderer, a ghostfaced […]

Sketching the LittleBigPlanet

Boing Boing has sketches and art from Little Big Planet as well as a little meditation on its wonder, joy and charm. Very little, mostly art. Like this:Like Loading…

8 Bit Batman and Beyond

Laura Hudson looks at 8 Bit Batman and beyond through 23 years of Batman in videogames. (via the ISB) Like this:Like Loading…

Missing Duncan

“Maybe it’s too bad that a game with such a strong visual imagination is entirely about kicking people in the face.  But violence is your compass. You’d be lost without it.” It’s only been a few weeks since Duncan has stopped writing his fine, thoughtful pieces on games, but I miss them. Go read Hit […]

45 Ways of Looking at the Mario Bros.

The Design Inspiration collects 45 portraits of the Mushroom Kingdom’s favorite heroes, Mario and Luigi. Like this:Like Loading…

Why Aren’t You Dead Yet?

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Just how many times  do I have to kill this guy? It’s a question I’ve certainly asked myself while playing various games, along with Why aren’t you dead yet? and How many damn heads does it have anyway? Everybody’s version of tedium is different, but endlessly dodging around waiting for some gargantuan horror to blink […]

What Happened to the Arcade?

Wobbly joysticks and grudge matches.

The arcade was a place of refuge for the outcasts of adolescent social circles, where time would be spent dumping quarters into some dumb machine instead of studying or playing ball hockey or parking their ass in front of the TV like every other kid. Communities were built among the cabinets with their sticky buttons […]

the not-so casual gamer

When knowledge becomes an essential part of play.

As the game industry continues to expand at an alarming rate, the hunt for mindshare continues. Hardware manufacturers and game publishers don’t care about people like me, the guy that buys at least one game a month and considers part of their daily intake of current events visiting sites like Gamespot and Evil Avatar. I’ve […]

a game for all ages

Before the press conferences of the Big Three at E3 2006, TIME magazine explains why Nintendo’s strategy for success is “don’t listen to your customers”. And given the anticipation for their revolutionary new console, it seems to be working. Like this:Like Loading…

No Love For the Glove

The line between gimmick and innovation is sometimes hard to draw. Game purists look down on specialized peripherals, and while I like my shotguns and dance-pads in single-purpose arcade games, I rarely think they’re justified in a multi-purpose home system. Maybe I know too many people who bought the Power Glove. This Mattel peripheral was […]

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  • Of Note Elsewhere

    At Terrible Minds, Chuck Wendig writes about Mad Max: Fury Road and Game of Thrones. “So, two very popular storyworlds. Two portrayals of a world where women hold dubious power and are seen as ‘things.’ One of these is roundly criticized for it. One of them is roundly celebrated for it. Game of Thrones catches hell for its portrayal of women and this subject. Mad Max is wreathed in a garland of bike chains and hubcabs for it. What, then, is the difference? Let’s try to suss it out.”

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    Friend of the Gutter, Kate Laity writes about medieval settings, ideas of heroism and masculinity, and “how people use history to veil the way they think about how things are now.”

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    Comics Alliance has a gallery of supervillains in the style of Eighties album art by Rocky Davies.

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    The sounds of failing hard drives. (via @wfmu)

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    Drive-In Mob has a variety of tremendous ringtones from In Like Flint‘s Derek Flint speaking porpoise to the Wilhelm Scream as well as other shenanigans like a club mix  and “Sissy Goforth and The Seven Dwarf’s Yodel Song”  created from Boom (1968). Drive-In Mob, it’s the shock of being alive. (The Cultural Gutter is a proud host of the weekly Drive-In Mob movie tweetalong).

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    Dangerous Minds has a brief overview of Nudie Cohn’s life and work–including a gallery of some of his amazing designs for Hank Williams, Gram Parsons, Elvis and Keith Richards. “Nudie Cohn’s influence went way beyond country though. As he adapted with the 1960s counterculture, his work became even more subversive—the ‘pot, pills and poppies suit’ he made for Gram Parsons…is one example, but was not the only time Cohn used druggy imagery. What made his work impressive though—be it the (supposedly $10,000 suit that cost $50 to make) gold lamé suit he made for Elvis or his own insane custom 1964 Pontiac Bonneville—was not only the over-the-top styling, but the sheer attention to detail and quality craftsmanship of a custom Nudie suit festooned with rhinestones or embroidery.”

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