The Thrilling Adventure Hour is a beacon in a grittily realistic, grimdark pop culture landscape, one guiding lost souls to fun, charm and adventure. And I’m glad to see The Thrilling Adventure Hour adapted from podcast radio play into graphic novel because I like what it portends for fun stories in the future and because charm is something I can use more of in my entertainment and my life. Continue reading…
Allen Baron talks about making his film, Blast of Silence, and the differences between making an independent film between then and now. “In the fall of 1959 I returned to NYC and decided to make my own movie. Making an independent feature film then was expensive, extraordinarily technical, and if the film was completed the […]
CG Co-Founding Editor Jim Munroe and Matt Hamill have a new text game, Guilded Youth. Meanwhile, Jim’s latest movie, Ghosts With Shit Jobs, is now available on Xbox.
Cameron Stewart has posted a preview of his upcoming, self-published comic, NIRO. See the pretty here.
Wired digs deeper into the mysterious journal sent to Henry Walton Jones, Jr., aka, Indiana Jones, at the University of Chicago.
Comix artist Spain Rodriguez has died. The Comics Journal has tributes from his fellow artists including Trina Robbins, R. Crumb, Mario Hernandez, Mary Fleener, Bill Griffith and Art Spiegelman
Couchcutter asks horror fans not to cheat themselves out of the future: “I’m not asking you to buy less Hollywood. I’m telling you that we *need* to buy more Independent. At least, if there is any independent stuff that you love or have ever loved. If one of the two have to suffer out of […]
For those DIY/artsy types out there, here’s a really thorough look at making your own boardgame prototypes (it’s amazing how much you can do at home with software and simple tools!). Also, Rudy Rucker digs up some conversations with Kurt Gödel from his archives.
Knit your own favorite amino acids according to these charts of all 20 at ChemKnits!
“The ‘Ramsay Brothers,’ as they are called, have in these films, and in India’s first horror show on television, featured ghosts, ghouls, monsters, zombies, witches, vampires and every conceivable version of things that go bump in the night. Mostly, they’ve been the first to do so.” More on the Ramsay Brothers and Hindi film horror […]
Anthony Horowitz dares ask whether publishers are necessary to writers anymore. (via @IndoorsType)
Publishing powerhouse Jackie Collins explains her decision to self-publish and the business of books.
Gutter founder Jim Munroe’s new film, Ghosts With Shit Jobs, will be premiering in Toronto, Berlin and at the Sci Fi London Festival in the UK. Chip in to the Kickstarter campaign to bring the film to more cities.
Canuxploitation has an extensive interview with filmmaker Zale Dalen. They talk about filming in Vancouver, making educational shorts and Dalen’s Canuxploitation classic, Skip Tracer.
Filmmaker Steven Kostanski answers some questions about mysterious subjects such as, Astron-6, Winnipeg and his latest film, Manborg, questions posited by the Gutter’s own Carol Borden.
The Projection Booth covers Manos: The Hands of Fate, with a look at the Kickstarter project to restore Manos, an interview Ben Solovey, a reading of a review of Manos‘ premiere screening in El Paso as well as also links a-plenty (including to the Kickstarter project and to a piece on Manos: The Hands of […]
The website for Jim Munroe’s new lo-fi, sci-fi flick, Ghosts With Shit Jobs, is now up with video clips from the film. (Full disclosure: Jim was a co-founding editor and video games editor for the Cultural Gutter).
Off Book goes in depth on video games with interesting discussions of interactivity, story telling, creativity, world-building and how video games help people understand and manipulate complex systems.
The 2nd Annual Horrible Imaginings Film Festival could use some help horrifying San Diego. Check out the HIFF project page at the Indiegogo. Also, HIFF’ s line-up has been announced including many amazing indie shorts and the Classic Eyes Without A Face. Gutter-Approved!
At the Beat, MK Reed writes about the flaws of Kickstarter, particularly for artists trying to make a start in the comics industry and has some suggestions for what the Womanthology project can do with its extra donations.
Started by found CG Edtitor Jim Munroe and Mare Sheppard, The Difference Engine Initiative aims to diversify what kinds of games are made by offering gamemaking incubators for underrepresented groups in the game industry. As part of this, the Hand Eye Society will be running 2 game incubators for women in Toronto and the first […]keep looking »