The Cultural Gutter

geek chic with mad technique

"We are all in the gutter, but some of us are looking at the stars." -- Oscar Wilde

VCR Games Super Montage!

A video tribute to interactive VCR games including: Nightmare (1991), The Fisherman VCR Bible Game (1989), Rich Little’s Charades (1985), Wayne’s World VCR Game (1992), Star Trek: The Next Generation VCR Game (1995) and Skull and Crossbones (1988). (Thanks, Beth!) Like this:Like Loading…

“We Will Force Gaming To Be Free”

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At First Person Scholar, Katherine Cross writes about “GamerGate and the licence to inflict suffering”: “GamerGate is neoliberalism’s distorted reflection of leftist terror: the lust for revolution, to be the Rough Rider ‘good guys’ saving the world by force if necessary, but with none of the obligations or thought inherent to political reasoning.” Like this:Like […]

Games, Time, Purity and Not Caring What Anyone Thinks Anymore

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“But if there’s one thing that I’ve learned this year from the utter bullshit that I’ve witnessed and my own self-examinations of what I play and why, it’s this: I don’t care anymore what people think. I like what I like—often smaller, less sprawling games that focus on character and story—and I don’t particularly have […]

“Level Up: How PlayStation Infiltrated Youth Culture”

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At The Guardian, Keith Stuart and Steve Boxer look at the history of PlayStation.“Having been part of the late 80s rave and underground-clubbing scene, I recognised how it was influencing the youth market. In the early 90s, club culture started to become more mass market, but the impetus was still coming from the underground, from […]

“Four Continental Black Afrikan Speculative Fiction Artists”

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Chronicles of Harriet profiles Black African artists who work in speculative fiction: Loyiso Mkizse; Tobe “Max Spectre” Ezeogu; Setor Fiadzigbey; and the artist of Kiro’o Games. Like this:Like Loading…

Katsuya Terada Live-Drawing Demonstration

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Video of illustrator and character designer Katsuya Terada drawing and talking about his work. (via @aicnanime) Like this:Like Loading…

The Hateful Tomb of Horrors

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Zack and Steve go through and review Advanced Dungeons & Dragons Module S-1: The Tomb Of Horrors at WTF, D&D?!…so you don’t have to. “Steve: Most of the opening paragraph is a warning about difficulty. ‘You’ll never find the demi-lich’s secret chamber’ and the tomb is fraught with “terrible traps, poison gases, and magical protections.” […]

“Samus Works Alone”

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At Re/Action, Maddy Myers writes about how important the Metroid franchise, in both game and manga form, and its protagonist, Samus Aran, were to her. “Samus still represents a breakthrough. She first took off her armor to reveal a woman’s form back in 1986, the year that I was born. Samus and I grew up […]

“Why I Play Violent Video Games”

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Maddy Myers writes about playing violent games, wanting to be powerful and internalized sexism. “Given my lifelong history of playing at war, and my desperate wish to feel strong, big, and powerful, it made sense that I would gravitate towards Counter-Strike and its ilk around the age of 15. But Counter-Strike, with its all-male selection […]

Support Jim Munroe’s Haphead!

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Former Video Games Editor and Gutter Founding Editor Jim Munroe has a new project, the webseries Haphead: “Ten years from now, videogames are so immersive that teenagers learn lethal skills just by playing. They’re called hapheads.” Please consider supporting the Haphead Kickstarter. Like this:Like Loading…

“Each Metroit Prime Game Begins In Disaster”

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Maddy Myers writes about survival and Metroid Prime 3’s Samus. “My ex-boyfriend of five years had moved out. I had been forced to live with the person who I hated the most: myself. I couldn’t escape her. She was everywhere. I knew a couple things for certain: I wanted to kill myself. And Metroid Prime […]

“Inside The Failure Cascade”

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At Ten Ton Hammer, the Mittani has a description of the collapse of an alliance in the MMO game, EVE. “Nothing in online gaming quite matches the incandescent drama of a dying alliance. It is only in EVE that player organizations routinely exceed 1000 members. If you think World of Warcraft guilds are a hotbed […]

Play Games at the Internet Archive

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Check out the Internet Archive’s Console Living Room Project, which includes their Internet Arcade of over 900 games including Street Fighter II, Pac-Man, Centipede and Donkey Kong. Curator Jason Scott writes about creating the project at his personal blog. (Via Ars Technica) Like this:Like Loading…

“Bayonetta Doesn’t Care”

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At Paste Magazine, Maddy Myers has some interesting thoughts on  the “male gaze,” the “sub gaze,” Dommes, gender, sexual desire and video game character Bayonetta. “‘[M]ale gaze’ seems like an unkind oversimplification as to who might be doing the ‘gazing’—let alone the identifying—and perhaps evidence that gaming desperately needs a new phrase to describe the […]

Film Critic Hulk and Arthur Chu Face the Void

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Film Critic Hulk has a lovely piece about “Despair, GamerGate and Quitting The Hulk” at Badass Digest. And Arthur Chu remembers his own dark days and meeting Felicia Day in a lovely piece at Salon. Like this:Like Loading…

“Objective Game Reviews”

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Objective Game Reviews is a site that provides objective game reviews. They also have a monthly Subjective Reviewer. If you are looking for super-objective reviews, you might be interested in the “Super-Objective Video Game Review Generator.” They also have a message from the creator of Objective Game Reviews. Like this:Like Loading…

“The Roots of Reactionary Rage”

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At The Daily Beast, Arthur Chu writes about GamerGate, Disco Demolition and Lilith Fair. “The biggest 1970s music bonfire was not done by a church, and the records they destroyed weren’t metal records. And they didn’t use kerosene and a match, they used explosives. And rather than singing hymns and being quietly self-righteous, the event […]

“Lights Out, Please”

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“Lights Out, Please combines retellings of traditional ghost stories and urban legends, alongside new, personal stories from a variety of international authors in order to tell others about the kinds of fears we live with. We tell our stories as a ghost story or urban legend to get people to believe us.” Find out more here […]

The Future of the Culture Wars is Here”

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Deadspin writes about Gamergate in the context of the culture wars. The Washington Post‘s blog, The Intersect has a guide to Gamergate. “By design, Gamergate is nearly impossible to define. It refers, variously, to a set of incomprehensible Benghazi-type conspiracy theories about game developers and journalists; to a fairly broad group of gamers concerned with […]

“Real Human Beings: The Shadow of Mordor, Watch Dogs and the New NPC

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At Paste Magazine, Austin Walker writes about non-player characters, failure, autonomy, The Shadow of Morder and Watch Dogs: “And here, then, is the largest problem with these systems as they stand. No matter how many songs the Orcs of Mordor sing, no matter the desperation of [Watch Dogs‘] out-of-work Chicagoan teacher, all I can do […]

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  • Of Note Elsewhere

    The Gutter’s own Carol infiltrates Teleport City‘s limits to contribute to TC’s Space: 1999 series with her piece on aliens and what big jerks they are. “Space: 1999 taught me two valuable lessons. The first is that space is depressing and best represented by the color taupe. The second is that, with few exceptions, aliens are jerks.”

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    The Dartmouth College Library ahs scans of the oldest extant comic book, Rodolphe Töpffer’s
    “The Adventures of Mr. Obadiah Oldbuck” (1837). (via @SoxOnTheBrain)

    ~

    At Graveyard Shift Sisters, Carolyn looks at Lizzie Borden’s Born In Flames (1983) and the character, Adelaide Norris. “Born in Flames was revolutionary for its time, and I think it is still relevant today. This film has many layers, with both a speculative as well as a science fictional representation of a parallel universe that denies oppression. One of the main characters, Adelaide Norris played by Jean Satterfield, came to the forefront for me because of her race and role in the story. Adelaide is one of the key characters who pulls the female troops together. With the help of her mentor Zella, played by civil rights lawyer Flo Kennedy, this young Black and gay woman tirelessly researches, advises, and recruits women to fight the good fight for equality.”

    ~

    A video tribute to interactive VCR games including: Nightmare (1991), The Fisherman VCR Bible Game (1989), Rich Little’s Charades (1985), Wayne’s World VCR Game (1992), Star Trek: The Next Generation VCR Game (1995) and Skull and Crossbones (1988). (Thanks, Beth!)

    ~

    At The Los Angeles Review Of Books, Suzannah Showler writes about the complexity of the reality tv show The Bachelor and her complicated love for it. “I love The Bachelor the way I love most things, which is to say: complicatedly. On the one hand, I think it’s a fascinating cultural product, one I find great delight in close-reading. But I also love it, frankly, because I just like watching it. I think it’s top-notch entertainment, and I will straight up hip-check my politics out of the way, and give up many hours of my life, in the name of being entertained.” (Via @idontlikemunday)

    ~

    At Comics Alliance, Chris Sims recounts that time the Punisher battled Dr. Doom. “It starts off with Dr. Doom kicking it in an extradimensional conference room set up by Loki to coordinate mass villainy, where he is just ripping into the Kingpin for being unable to kill the Punisher….Thus, in a sterling example of the ‘well then why don’t you do it’ school of super-villain cameraderie, Dr. Doom, a man who built a time machine in his basement, heads off to try his luck at fighting the Punisher, a man who has a gun. He does this, as you might expect, by luring him to a quarry and — after a brief exchange between a Doombot and a minigun — attempting to blow up his van with a tank.”

    ~

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