Last April, I wrote about my first foray into anime. I had a great time with it, and my successful venture had a of couple unintended side-effects. For one thing, I enjoyed that first series so much that I tried another, then another, then many more (which led to me finally figuring out how to make Netflix play it in Japanese. Hurrah, technological success!). And then, when my choices narrowed down to only shows I didn’t want to watch, I began to read manga instead. Continue reading…
At Existential Comics, Simone de Beauvoir, Jean-Paul Sartre, Immanuel Kant, Michel Foucault and Jacques Derrida play Dungeons & Dragons.
“If the RZA didn’t exist, then we would have had to invent him.” Charles Webb shares his list of “10 Modern Heroes of Black Nerddom (and Urkel is NOT One)” at Topless Robot.
The AV Club has an interview with Jeopardy! Champion, Arthur Chu, in which he discusses strategizing to win the game show, public personas and how the show is made.
“In the world of online film discourse, there’s a veritable cottage industry devoted to bringing certainty to ambiguity.” The Dissolve has more. Meanwhile, Film Critic Hulk writes about film logic, plot holes and “THE ONLY ANSWER THAT ACTUALLY MATTERS.”
At Jim C. Hines’ blog, writer Micha Trota writes about what it means when she says, “I don’t see race.” “It means that because I learned to see no difference between ‘white’ and ‘color,’ I have white-washed my own sense of self. It means that I know more about what it is to be a […]
The Cultural Gutter turned ten in May, 2013 and we didn’t make much of a fuss about it. But ten years ago this week, Jim Munroe posted the manifesto that’s guided The Cultural Gutter, even as each subsequent editor has joined the Gutter and added their take on our mission. We thought this would be […]
Sociologist and Cultural Theorist Stuart Hall has died. The Guardian and Art Review have obituaries. At Flavorwire, Brie Hiramina writes, “Why Stuart Hall’s Groundbreaking Work On Culture And Identity Still Matters.” There is an interview with Hall at Radical Philosophy. You can watch a documentary about Stuart Hall, The Stuart Hall Project, here.
At Radiator Design Blog, Robert Yang writes about the indie game Flappy Bird and the harassment of its designer, Dong Ngyuen. “I suspect that if Nguyen were a white American, this would’ve been the story of a scrappy indie who managed to best Zynga with his loving homage to Nintendo’s apparent patent on green pixel […]
Jennifer Szalai and Adam Sternbergh argue for removing the guilt from “guilty pleasures.” And in reading Eleanor Catton’s recent essay about the perception of literary elitism, Laura Miller considers intellectual insecurity in the literary world: “You can find it among fans of easy-to-read commercial fiction who insist (on very little evidence) that the higher-brow stuff […]
At IAfroFuturism, Ytasha interviews Nettrice Gaskins about AfroFuturism, art, math, science and virtual worlds. “I had to figure out how to immerse those who weren’t familiar with Afrofuturism using the virtual space. I wanted the avatars in the space to have an experience. I put up a gallery that allowed you to manipulate objects. I […]
Composer Mamoru Samuragochi has issued a statement through his lawyer admitting that another composer has been writing his work. “Samuragochi is perhaps best know for his work in the video game industry, where he worked on notable titles like Resident Evil and Onimusha. It was while composing the score for the latter, in 1999, that […]
At How Not To Suck At Game Design, Anjin writes about marketing, cycles of exclusion and what to do about it: “Yes, excluding people based on demographic data makes sense to a lot of people in marketing. It’s considered a best practice and it actually is a pretty reliable way of increasing profit margins. And […]
Gameological issues their 2013 Game of the Year Award. Unfortunately, the event is marred by accounting irregularities.
Leigh Alexander writes about the gaming community, PAX’s proposed “Diversity Lounge” and providing safe, inclusive spaces: “But the ‘Diversity Hub and Lounge’ is vaguely insulting as a concept: What marginalized people want from games events is not necessarily to have special zones just for them, but to feel welcome, wanted and safe at the entire […]
A gallery of “Smart Set 400″ playing cards with pictures of women on the back, starting with ladies from 1909.
Judge John Hodgman rules in a conflict between friends and fellow Dresden Files roleplaying game afficionados. “Dan’s become bored with what he sees as ‘safe’ gameplay recently and decided to shake it up, taking more risks with his character. Ryan says this type of play doesn’t fit with their style and is ruining everyone’s fun. […]
“In his ongoing series of portraits titled, ‘Just the Two of Us,’ photographer Klaus Pitchler gained access to the homes of Austrian costume play (cosplay) enthusiasts where he photographed the elaborately costumed individuals against the backdrops of their everyday life.” See a gallery of his photographs here. (Thanks, Laura!)
Peter Gutiérrez has written a fascinating and thoughtful response to the film Zero Charisma and the webseries, The Guild.
On her Tumblr page, Gail Simone wonders, “if we have reached a generational shift and we aren’t really aware of it because the people doing all the talking are baby boomers with a COMPLETELY DIFFERENT FRAME OF REFERENCE for Wonder Woman….There will be a time very shortly when the average person will have no baby-boomer […]
At the Center for Disease Control’s Public Health Matters blog, Ali S. Khan talks to James Vaughan about his app, Plague Inc. “Within the game, players select a pathogen and strategize how to evolve symptoms, transmit the disease, and counter actions taken by world governments and scientists. With a successful disease, players can watch as […]keep looking »