Mubi has a collection of film posters designed by Eva Švankmajerová, Surrealist painter, writer and filmmaker. Learn more about Eva Švankmajerová with an posthumous interview with Gwendolyn Albert, the translator of her novel, Baradla Cave.
At The Daily Beast, Arthur Chu writes about GamerGate, Disco Demolition and Lilith Fair. “The biggest 1970s music bonfire was not done by a church, and the records they destroyed weren’t metal records. And they didn’t use kerosene and a match, they used explosives. And rather than singing hymns and being quietly self-righteous, the event […]
“I want to tell you about when violent campaigns against harmless bloggers weren’t any halfway decent troll’s idea of a good time—even the then-malicious would’ve found it too easy to be fun. When the punches went up, not down. Before the best players quit or went criminal or were changed by too long a time […]
At Vox, The Gameological Society’s Todd Van Der Werff has a pretty good synopsis of the recent trouble in gaming.
Three articles on the end of “gamer” as an identity, on the end of gatekeeping and the end of gaming culture: Leigh Alexander at Gamasutra; Dr. Nerdlove; and Dan Golding. “And the sad thing is: nobody’s trying to destroy games.“
At Badass Digest, Gaming Editor Andrew Todd writes about “rampant issues with sexism, homophobia, and racism within the gaming industry.”
“For quite some time I thought that being a colossal prick on the Internet was great sport. I thought that everybody else was doing it, and that I could do it better than most. I also had some idea that it was my duty to call bullshit on everyone who I thought was propagating bullshit. […]
At PBS Idea Channel, Mike considers and then reconsiders the beneficial effects of trolls. At Kill Screen, Matthew Byrd writes about the integration of trolling into a multiplayer online gaming experience, particularly with DayZ and Demon’s Soul. (Thanks, Edie!)
Laura Hudson returns to Comics Alliance to write about sexual harassment in the comics community: “It’s important to note that the vast majority of men in comics–pro and fan–aren’t predatory. The problem is that the small number who are predatory get insulated from the consequences of their actions by the passive behavior of other men […]
Game Designer Steve Swink writes about harassment at E3 and some steps the gaming community can take.
2 more responses to the unmasking of a Reddit troll: Mote & Beam‘s Joel Johnson writes about Reddit’s possible coming of age and, at The Atlantic, Whitney Phillips writes about trolling, from an academic perspective.
In writing about–and exposing the identity of–Reddit moderator and troll, Violentacrez, Adrian Chen makes an interesting point, well, many interesting points in this excellent piece for The Gawker: “When it comes to mods, the political model of Reddit is not so much a vast digital democracy, as it’s often framed by fans and users, […]
Andre at Black Nerd Comedy has some advice on how not to be a creeper at cons (and pretty much anywhere else) in his latest, “Black Nerd Rant.”
Leaping once more into the breach, Dr. Nerdlove writes about “the Internet Hate Machine” and Feminist Frequency‘s Anita Sarkeesian. “There’s a good question as to just why there’s this active core of hatred and fear of women in geek culture and why they seem so determined to silence anyone–women especially–who dares question male privilege. Now let’s be […]
Feminist Frequency‘s Anita Sarkeesian set up a Kickstarter for her project, “Women vs. Video Game Tropes” and received a hateful response. Rock Paper Shotgun, The Escapist and Think Progress have more. The Mary-Sue theorizes on what can be done. Jezebel and Slate have pieces on how depressingly common misogynistic attacks are and Gamespot interviews Sarkeesian.
Comic Con Anti-Harassment Project and further discussion of the post we posted from Bully. Also, the Open Source Women Back Each Other Up Project, here and here. (thanks, Elizabeth!)
Bully talks about sexual harassment at ComicCon. Pass it on.