The Cultural Gutter

we've seen things you people wouldn't believe

"We are all in the gutter, but some of us are looking at the stars." -- Oscar Wilde

“The Roots of Reactionary Rage”

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At The Daily Beast, Arthur Chu writes about GamerGate, Disco Demolition and Lilith Fair. “The biggest 1970s music bonfire was not done by a church, and the records they destroyed weren’t metal records. And they didn’t use kerosene and a match, they used explosives. And rather than singing hymns and being quietly self-righteous, the event […]

“Confessions of a Former Internet Troll”

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“I want to tell you about when violent campaigns against harmless bloggers weren’t any halfway decent troll’s idea of a good time—even the then-malicious would’ve found it too easy to be fun. When the punches went up, not down. Before the best players quit or went criminal or were changed by too long a time […]

“Here’s Why Everybody In The Video Game World Is Fighting”

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At Vox, The Gameological Society’s Todd Van Der Werff has a pretty good synopsis of the recent trouble in gaming.   Like this:Like Loading…

Apocalypse Games

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Three articles on the end of “gamer” as an identity, on the end of gatekeeping and the end of gaming culture: Leigh Alexander at Gamasutra; Dr. Nerdlove; and Dan Golding. “And the sad thing is: nobody’s trying to destroy games.“ Like this:Like Loading…

“Video Games, Misogyny and Terrorism”

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At Badass Digest, Gaming Editor Andrew Todd writes about “rampant issues with sexism, homophobia, and racism within the gaming industry.” Like this:Like Loading…

On Being a Colossal Prick on the Internet

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“For quite some time I thought that being a colossal prick on the Internet was great sport. I thought that everybody else was doing it, and that I could do it better than most. I also had some idea that it was my duty to call bullshit on everyone who I thought was propagating bullshit. […]

Thoughts on Trolls

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At PBS Idea Channel, Mike considers and then reconsiders the beneficial effects of trolls. At Kill Screen, Matthew Byrd writes about the integration of trolling into a multiplayer online gaming experience, particularly with DayZ and Demon’s Soul. (Thanks, Edie!) Like this:Like Loading…

“Sexual Harassment In Comics: The Tipping Point”

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Laura Hudson returns to Comics Alliance to write about sexual harassment in the comics community: “It’s important to note that the vast majority of men in comics–pro and fan–aren’t predatory. The problem is that the small number who are predatory get insulated from the consequences of their actions by the passive behavior of other men […]

“An E3 Teachable Moment”

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Game Designer Steve Swink writes about harassment at E3 and some steps the gaming community can take. Like this:Like Loading…

Reddit’s Bildungsroman and Understanding Trolls

2 more responses to the unmasking of a Reddit troll: Mote & Beam‘s Joel Johnson writes about Reddit’s possible coming of age and, at The Atlantic, Whitney Phillips writes about trolling, from an academic perspective. Like this:Like Loading…

The Unmasking of a Troll

In writing about–and exposing the identity of–Reddit moderator and troll, Violentacrez, Adrian Chen makes an interesting point, well, many interesting points in this excellent piece for The Gawker:   “When it comes to mods, the political model of Reddit is not so much a vast digital democracy, as it’s often framed by fans and users, […]

How Not To Be A Con Creeper

Andre at Black Nerd Comedy has some advice on how not to be a creeper at cons (and pretty much anywhere else) in his latest, “Black Nerd Rant.”   Like this:Like Loading…

Nerds and Male Privilege: Tropes, Trolls, Haters and Anita Sarkeesian

Leaping once more into the breach, Dr. Nerdlove writes about “the Internet Hate Machine” and  Feminist Frequency‘s Anita Sarkeesian.  “There’s a good question as to just why there’s this active core of hatred and fear of women in geek culture and why they seem so determined to silence anyone–women especially–who dares question male privilege.  Now let’s be […]

Women, Video Game Tropes and Depressingly Common Misogyny

Feminist Frequency‘s Anita Sarkeesian set up a Kickstarter for her project, “Women vs. Video Game Tropes” and received a hateful response. Rock Paper Shotgun, The Escapist and Think Progress have more. The Mary-Sue theorizes on what can be done.  Jezebel and Slate have pieces on how depressingly common misogynistic attacks are and Gamespot interviews Sarkeesian. […]

Response to Harassment in the Geek World

Comic Con Anti-Harassment Project and further discussion of the post we posted from Bully. Also, the Open Source Women Back Each Other Up Project, here and here. (thanks, Elizabeth!) Like this:Like Loading…

Seriousness at ComicCon

Bully talks about sexual harassment at ComicCon. Pass it on. Like this:Like Loading…

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  • Of Note Elsewhere

    Author Philip Pullman talks about the work of William Blake at The Guardian: “My mind and my body reacted to certain lines from the Songs of Innocence and of Experience, from The Marriage of Heaven and Hell, from ‘Auguries of Innocence,’ from Europe, from America with the joyful immediacy of a flame leaping to meet a gas jet. What these things meant I didn’t quite know then, and I’m not sure I fully know now. There was no sober period of reflection, consideration, comparison, analysis: I didn’t have to work anything out. I knew they were true in the way I knew that I was alive. I had stumbled into a country in which I was not a stranger, whose language I spoke by instinct, whose habits and customs fitted me like my own skin.” (via Kate Laity)

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    At Sequential Art, Ryan Carey deconstructs and reconstructs Jack Kirby’s OMAC . “In order to better understand OMAC, then, we’ll be taking things one piece at a time here — we’ll look at where the ideas came from, how they related to other views of the future popular at the time, where Kirby was, creatively and professionally, in 1974, and ultimately try to decipher precisely why all of this ended up in the shape it ultimately did.  After that, we’ll concern ourselves with the real nitty-gritty of examining each and every one of the series’ eight issues, before taking a look at how, and in what form, the legacy of both the character and the book continue, and evolve, to this day.”

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    Video of illustrator and character designer Katsuya Terada drawing and talking about his work. (via @aicnanime)

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    A 1,300-year-old Egyptian book of spells has been translated. “Among other things, the ‘Handbook of Ritual Power,’ as researchers call the book, tells readers how to cast love spells, exorcise evil spirits and treat “black jaundice,” a bacterial infection that is still around today and can be fatal.”

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    Zack and Steve go through and review Advanced Dungeons & Dragons Module S-1: The Tomb Of Horrors at WTF, D&D?!…so you don’t have to.

    “Steve: Most of the opening paragraph is a warning about difficulty. ‘You’ll never find the demi-lich’s secret chamber’ and the tomb is fraught with “terrible traps, poison gases, and magical protections.” It’s telling you not to play the adventure.

    Zack: Not just in that part. In the DM’s notes section at the start, Gygax explicitly warns Dungeon Masters that if your players enjoy killing monsters they will be unhappy with the adventure.

    Steve: ‘This module is only for parties that enjoy dying immediately and repeatedly.’ Oh, man, we’re not going to play though this thing are we?”

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    Dr. Nerdlove takes a brief break from helping the nerd get the girl to address something that’s been bugging him. “Pardon me while I go off on a bit of a media criticism/ rant here. So I’ve been enjoying the *hell* out of The Flash lately except for one thing: Iris Allen. Her character is screen death; every time she’s around, everything comes to a screeching halt.

    The problem is: it’s not her fault, it’s the writers. Rather like Laurel Lance in the first two seasons of Arrow, she has Lois Lane syndrome. Her (like Laurel and Lois) entire character arc is based around being ignorant of events that literally everyone else in her life is aware of.”

    ~

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