The Cultural Gutter

taking trash seriously

"We are all in the gutter, but some of us are looking at the stars." -- Oscar Wilde

5 Interactive Media Projects


Interactive media projects including an interactive map of noise complaints in 1920s Manhattan.

Map of the Dead

Worried you won’t know where to go–and where not to go–during the Zombie Apocalypse? Map of the Dead is filled with useful information! (And, Canadians, though it doesn’t say “postal code,” it does cover Canada).

Thinking about Video Games

Off Book goes in depth on video games with interesting discussions of interactivity, story telling, creativity, world-building and how video games help people understand and manipulate complex systems.

Take This Lollipop

Take This Lollipop is a creepy little Facebook app featuring Bill Oberst, Jr.

The Ocean’s Secret Paths

An interactive map of fiber-optic cables running beneath the world’s oceans (and seas). (via etsy)

The Unnameable Future, Part II

This month, Gutter Guest Stars John Crye and Todd Sharp continue their discussion of transmedia entertainment and The Unnameable Future.  Part I is here. Brooke Thompson, “experience designer” and blogger at, recently posted a follow-up to her article, “Transmedia Will Kill Hollywood Is Killing Transmedia,” which we referenced in last month’s guest spot here […]

The Unnameable Future

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…or, Why We Are Confused About The Defining Terms Angrily Dismissed By Those Trying to Trademark Them Recently on her site, “experience designer” Brooke Thompson posted an article entitled, “Transmedia Is Killing Hollywood Will Kill Transmedia.” In it, Thompson decries the fact that the new storytelling form known as “transmedia” (previously called “cross-platform storytelling,” […]


Incredibox:  Play the hipsters!  In English or Francais!

Der Teufelspakt

Solve the mystery of the cursed Mercy Booth in the clickable picture/text adventure, “Der Teufelspakt.” You don’t need to speak German to play, but it helps. (via The Horror?!)


Jim Munroe’s been working on a new movie, Ghosts with Shit Jobs. It’s not even out and he has  a spin-off game–“Roofed!”

Click and Click and Click

National Geographic’s infinite photograph. Click and click and click.

City of Heroes–On the Tip!

“City of Heroes: Golden Age is about Paragon City in the 80s.” Check out the screen captures and cross your fingers that your 386 has enough power.

Old Timey Interactive Fiction

The Illuminated Lantern has tentacled interactive fiction with the H.P. Lovecraft Commonplace Book project and whiskered diamond thievery in “1893: A World’s Fair Mystery.” (via 4DK)

Everybody Dies, Jim Munroe Style

Don’t bother guessing the verb, just click here to play Former Games Editor Jim Munroe’s Everybody Dies which just took 3rd place at the 2008 Interactive Fiction Competition. You can also learn more about the process of writing interactive fiction and see Michael Cho’s sweet illustrations.

Narrative and Interactivity

The Artful Gamer ponders interactivity, engagement and narrative in videogames: “Instead of beating our collective heads against the wall as we try to design games that let players live out their wildest desires, we should be developing worlds that encourage players to explore them as living, breathing, places.”

Why Aren’t You Dead Yet?

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Just how many times  do I have to kill this guy? It’s a question I’ve certainly asked myself while playing various games, along with Why aren’t you dead yet? and How many damn heads does it have anyway? Everybody’s version of tedium is different, but endlessly dodging around waiting for some gargantuan horror to blink […]

What’s the Matter with Runescape?


I recently had a conversation with my ten year-old son that I had been longing to have since before he was born, since before I was even sure I really wanted to have kids.  We were well into the eleventh hour of a game of Risk that had seen the empires of my wife and […]

But Will Your Parents Play?

A crucial turning point for video games.

Based on the reaction to the November launch of the Playstation 3 and Nintendo Wii through sales and media attention, it’s clear that gaming as a cultural phenomenon has cemented itself into the collective consciousness. Local news media observed in awe as the faithful lined up outside their local electronics retailer at midnight in order […]

The Time Machines

Appreciating history through games.

I hated studying history in high school. It was as if the curriculum had been designed to leave out everything that impressionable minds could possibly associate with, while making no provisions to seem like it was anything but handed down from an institution. However, in recent years it’s a totally different story. I won’t read […]

Read Only Memories

I’m fairly suspicious of nostalgia, and I hate how advertisers leverage our emotions to sell us the same products twice. So while I’m happy that people are rediscovering videogames from their youth, and that the games and their blocky aesthetic are mushrooming up all over the culture, I wonder about the retro-gaming phenomenon. Are these […]

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  • Of Note Elsewhere

    At Bleeding Cool, Cap Blackard writes about the contested homeworld of Howard the Duck. “If you’ve seen the much maligned Howard the Duck film or read any Howard the Duck stories published since 1979, you’re probably familiar with the concept of Duckworld. You know, an alternate Earth where everyone is ducks and everything is duck-themed: Ducktor Strange, Bloomingducks, etc, etc. Sounds like a recipe for a finite barrel of bad jokes, right? It is, and it’s also not Howard’s real point of origin. During his landmark initial run, Howard’s creator Steve Gerber had the down-and-out duck hailing from a world of talking animals, but all that changed when Gerber was kicked off the book and Disney flashed a lawsuit. Now, after decades of backstory fumbling, Mark Waid has reinstated Howard’s point of origin in a one-shot issue of S.H.I.E.L.D.” (Thanks, Mark!)


    At The Village Voice, Jackson Connor writes about the making of The Warriors. Amid the refurbished boardwalk and laughter of children, it’s easy to forget that Coney Island was once a place where tourists did not venture. For much of the latter half of the twentieth century, street gangs dominated this neighborhood. They ran rampant through the area’s neglected housing projects, tearing along Surf and Neptune avenues toward West 8th Street. Those gangs, or gangs like them, and that incarnation of Coney Island would form the backbone of author Sol Yurick’s 1965 debut novel, The Warriors, about the young members of a street gang. More than a decade after the novel’s publication it would be optioned and, eventually, turned into a major motion picture of the same name.” (via @pulpcurry)


    Edith Garrud taught Suffragettes jiu-jitsu and formed Emmeline Pankhurst’s Bodyguard. “The first connection between the suffragettes and jiu-jitsu was made at a WSPU meeting. Garrud and her husband William, who ran a martial arts school in London’s Golden Square together, had been booked to attend. But William was ill, so she went alone. ‘Edith normally did the demonstrating, while William did the speaking,’ says Tony Wolf, writer of Suffrajitsu, a trilogy of graphic novels about this aspect of the suffragette movement. ‘But the story goes that the WSPU’s leader, Emmeline Pankhurst, encouraged Edith to do the talking for once, which she did.'”


    At Playboy, Jake Rossen writes about the story behind the filming and the restoration of Manos: The Hands of Fate. “For a long time no one wanted to see it unless it was accompanied by MST3K’s taunts. Then, in 2011, a collector of film prints uncovered the original negative of Manos and embarked on an inexplicable project to restore the film with all the white-glove attention archivists give to Hollywood classics. His efforts would incur the wrath of a mysterious man with a fake New Zealand accent named Rupert, as well as Joe Warren, Hal Warren’s embittered son, who intends to preserve the Manos legacy at all costs.” (Thanks, Ed!)


    At Die, Danger, Die, Die, Kill!, Todd reviews the two part Ghanian director Ninja’s film, 2016. “2016 is a movie that I am obligated to review by virtue of my having long ago joined the internet chorus of people trumpeting on about its insane trailer—and this despite the fact that all of you with any interest in seeing it have most likely tracked it down already. In that case, you already know that it is essentially a no-budget remake of Independence Day set in the suburbs of Ghana. And if that sounds like a massive over-reach to you, you obviously know very little about Ghanaian action cinema, and even less about the films of maverick multi-hyphenate Ninja.”

    Read about part one, here, and part two, here.


    Look, it’s the trailer for “The Abominable Snowman” a new episode of classic Thunderbirds. Huffington Post UK has more: “It’s exactly half a century since we heard the ominous tones of voice actor Peter Dyneley bringing us the Thunderbirds intro ‘5 -4 – 3 – 2 -1 Thunderbirds are go’, and to celebrate, the team are producing three brand new original episodes, based on audio-only recordings made in 1966, which means fans will get to enjoy the original voices, with some 21st century gadgetry thrown in on screen.” (Thanks, Todd!)


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