The Cultural Gutter

taking trash seriously

"We are all in the gutter, but some of us are looking at the stars." -- Oscar Wilde

5 Interactive Media Projects

GetDownGutter_Thumb

Interactive media projects including an interactive map of noise complaints in 1920s Manhattan. Like this:Like Loading…

Map of the Dead

Worried you won’t know where to go–and where not to go–during the Zombie Apocalypse? Map of the Dead is filled with useful information! (And, Canadians, though it doesn’t say “postal code,” it does cover Canada). Like this:Like Loading…

Thinking about Video Games

Off Book goes in depth on video games with interesting discussions of interactivity, story telling, creativity, world-building and how video games help people understand and manipulate complex systems. Like this:Like Loading…

Take This Lollipop

Take This Lollipop is a creepy little Facebook app featuring Bill Oberst, Jr. Like this:Like Loading…

The Ocean’s Secret Paths

An interactive map of fiber-optic cables running beneath the world’s oceans (and seas). (via etsy) Like this:Like Loading…

The Unnameable Future, Part II

This month, Gutter Guest Stars John Crye and Todd Sharp continue their discussion of transmedia entertainment and The Unnameable Future.  Part I is here. Brooke Thompson, “experience designer” and blogger at GiantMice.com, recently posted a follow-up to her article, “Transmedia Will Kill Hollywood Is Killing Transmedia,” which we referenced in last month’s guest spot here […]

The Unnameable Future

serious 80.jpg

…or, Why We Are Confused About The Defining Terms Angrily Dismissed By Those Trying to Trademark Them Recently on her site GiantMice.com, “experience designer” Brooke Thompson posted an article entitled, “Transmedia Is Killing Hollywood Will Kill Transmedia.” In it, Thompson decries the fact that the new storytelling form known as “transmedia” (previously called “cross-platform storytelling,” […]

Incredibox!

Incredibox:  Play the hipsters!  In English or Francais! Like this:Like Loading…

Der Teufelspakt

Solve the mystery of the cursed Mercy Booth in the clickable picture/text adventure, “Der Teufelspakt.” You don’t need to speak German to play, but it helps. (via The Horror?!) Like this:Like Loading…

Roofed!

Jim Munroe’s been working on a new movie, Ghosts with Shit Jobs. It’s not even out and he has  a spin-off game–“Roofed!” Like this:Like Loading…

Click and Click and Click

National Geographic’s infinite photograph. Click and click and click. Like this:Like Loading…

City of Heroes–On the Tip!

“City of Heroes: Golden Age is about Paragon City in the 80s.” Check out the screen captures and cross your fingers that your 386 has enough power. Like this:Like Loading…

Old Timey Interactive Fiction

The Illuminated Lantern has tentacled interactive fiction with the H.P. Lovecraft Commonplace Book project and whiskered diamond thievery in “1893: A World’s Fair Mystery.” (via 4DK) Like this:Like Loading…

Everybody Dies, Jim Munroe Style

Don’t bother guessing the verb, just click here to play Former Games Editor Jim Munroe’s Everybody Dies which just took 3rd place at the 2008 Interactive Fiction Competition. You can also learn more about the process of writing interactive fiction and see Michael Cho’s sweet illustrations. Like this:Like Loading…

Narrative and Interactivity

The Artful Gamer ponders interactivity, engagement and narrative in videogames: “Instead of beating our collective heads against the wall as we try to design games that let players live out their wildest desires, we should be developing worlds that encourage players to explore them as living, breathing, places.” Like this:Like Loading…

Why Aren’t You Dead Yet?

indigo prophecy gutter thumbnail.jpg

Just how many times  do I have to kill this guy? It’s a question I’ve certainly asked myself while playing various games, along with Why aren’t you dead yet? and How many damn heads does it have anyway? Everybody’s version of tedium is different, but endlessly dodging around waiting for some gargantuan horror to blink […]

What’s the Matter with Runescape?

playershandbook80.jpg

I recently had a conversation with my ten year-old son that I had been longing to have since before he was born, since before I was even sure I really wanted to have kids.  We were well into the eleventh hour of a game of Risk that had seen the empires of my wife and […]

But Will Your Parents Play?

A crucial turning point for video games.

Based on the reaction to the November launch of the Playstation 3 and Nintendo Wii through sales and media attention, it’s clear that gaming as a cultural phenomenon has cemented itself into the collective consciousness. Local news media observed in awe as the faithful lined up outside their local electronics retailer at midnight in order […]

The Time Machines

Appreciating history through games.

I hated studying history in high school. It was as if the curriculum had been designed to leave out everything that impressionable minds could possibly associate with, while making no provisions to seem like it was anything but handed down from an institution. However, in recent years it’s a totally different story. I won’t read […]

Read Only Memories

I’m fairly suspicious of nostalgia, and I hate how advertisers leverage our emotions to sell us the same products twice. So while I’m happy that people are rediscovering videogames from their youth, and that the games and their blocky aesthetic are mushrooming up all over the culture, I wonder about the retro-gaming phenomenon. Are these […]

keep looking »
  • Support The Gutter

  • The Book!

  • Of Note Elsewhere

    A video tribute to interactive VCR games including: Nightmare (1991), The Fisherman VCR Bible Game (1989), Rich Little’s Charades (1985), Wayne’s World VCR Game (1992), Star Trek: The Next Generation VCR Game (1995) and Skull and Crossbones (1988). (Thanks, Beth!)

    ~

    At The Los Angeles Review Of Books, Suzannah Showler writes about the complexity of the reality tv show The Bachelor and her complicated love for it. “I love The Bachelor the way I love most things, which is to say: complicatedly. On the one hand, I think it’s a fascinating cultural product, one I find great delight in close-reading. But I also love it, frankly, because I just like watching it. I think it’s top-notch entertainment, and I will straight up hip-check my politics out of the way, and give up many hours of my life, in the name of being entertained.” (Via @idontlikemunday)

    ~

    At Comics Alliance, Chris Sims recounts that time the Punisher battled Dr. Doom. “It starts off with Dr. Doom kicking it in an extradimensional conference room set up by Loki to coordinate mass villainy, where he is just ripping into the Kingpin for being unable to kill the Punisher….Thus, in a sterling example of the ‘well then why don’t you do it’ school of super-villain cameraderie, Dr. Doom, a man who built a time machine in his basement, heads off to try his luck at fighting the Punisher, a man who has a gun. He does this, as you might expect, by luring him to a quarry and — after a brief exchange between a Doombot and a minigun — attempting to blow up his van with a tank.”

    ~

    The Swiss Literary Archives have made their Patricia Highsmith collection available online here. (Thanks, Kate!)

    ~

    Andy Kaufman has breakfast with Classie Freddie Blassie in My Breakfast With Blassie (1983) (via @GCDB)

    ~

    Writer J.M. DeMatteis shares the script for, “Misfortune Cookies,” an unproduced episode of Justice League United: “One day, way back in 2004, I got a call from two of the show’s incredibly talented writer-producers, Stan Berkowitz and Dwayne McDuffie.  They’d cooked up an idea—based, in part, on the Oreo addiction Keith Giffen and I had given to J’onn J’onnzz during our original Justice League International run—and wanted me to develop it into an outline.  At first I thought they were putting me on—the story, especially J’onn’s arc, was pretty outrageous, even by Giffen-DeMatteis standards—but they were dead serious.  I remember sitting in my office taking notes as the two of them laid out the beats of the wonderful, and very funny, plot—which, had the episode made it to air, could have been the JLU equivalent of Star Trek’s ‘The Trouble with Tribbles.'”

    ~

  • Spilling into Twitter

  • Obsessive?

    Then you might be interested in knowing you can subscribe to our RSS feed, find us on Facebook and follow us on Twitter or Tumblr.

    -------

  • Weekly Notifications

  • What We’re Talking About

  • Thanks To

    No Media Kings hosts this site, and Wordpress autoconstructs it.

  • %d bloggers like this: