The Cultural Gutter

taking trash seriously

"We are all in the gutter, but some of us are looking at the stars." -- Oscar Wilde

Neverwinter Diary: Tales from the Sword Coast

Rock Paper Shotgun‘s John Walker has been playing Neverwinter, and he’s been playing with other people–and he’s formed a RPS guild. “And for the first time in an online game, I don’t feel like the interfering hanger-onner, muddling my way through with the people who know what they’re doing. I mean – that absolutely still [...]

“The Extraordinary, Mischievous, Too Short Life of Sean Smith”

Kotaku remembers Sean Smith, an Information Management Officer for the US State Department killed in Benghazi, Libya. He was also Vile Rat, a famous/infamous high level player in Eve Online.

Gender Cues and In-Game Harassment

In a new study, written up at The Mary Sue, researchers look at gender and harassment in multiplayer online games, in this case, Halo 3.  “[T]he use of gendered insults and the tripled rate of negative comments, regardless of skill level or win percentage, indicates that something more than just a proclivity for trash-talk is [...]

News from the EVE Frontline

Tor.com reports on one of the largest space battles in the history of EVE Online: “A space battle kicked off entirely by accident. A space battle so big it could not be simulated, it had to be crafted and pushed forward by human ego, so big it cost hundreds of thousands of dollars, and yet [...]

Thousands Dead In Azeroth

A hacker’s attack left thousands of player characters dead in Azeroth. According to Forbes Magazine, community moderator Naethera responded on behalf of Blizzard, ““This exploit has already been hotfixed, so it should not be repeatable. It’s safe to continue playing and adventuring in major cities and elsewhere in Azeroth.” Good night, and good luck in [...]

Difficulty Settings and Cheat Codes

John Scalzi and Dr. NerdLove use gaming to understand being a guy in the real world. In writing about “straight white male” as the lowest difficulty setting in life, Scalzi builds on a  Luke McKinney article in Cracked. Dr. NerdLove is a little less explicitly game-centric in his “Virgins, Victims and Player Haters: Adventures in [...]

Fantasy Armor and Lady Bits

An armorer has some suggestions about balancing functionality, character and story in “fantasy armor and lady bits.”

7 Biggest Dick Moves In Online Gaming

From Ultima Online to Eve Online, Cracked covers “The 7 Biggest Dick Moves in Online Gaming.”

Ask the Dungeon Bastard

Have a party of adventurers who get hurt so often that you never get to cast your offensive spells, but spend all your combat rounds healing their wussy asses?  The Dungeon Bastard is here to help with your clerical duties. (Thanks, Fewdio Paul!)

Warriors of the Unknown

Warriors of the Unknown is an animated series featuring gamers whose characters jump from server to server in pursuit of a mysterious hacker while mixing up game genres. You can sample the first episode here.

LEGO MMO

LEGO still clicking with their new “LEGO Universe” MMO game. The trailer’s here. Meanwhile, Unreality tries to understand the appeal.

An Ultima Gift

Origin Museum director, Joe Garrity, writes the Artful Gamer about building Richard “Lord British” Garriott an Ultima reagent box:  “The Reagent Box ended up to be a 2-year effort in finding the individual reagents and binding each to a velvet base with brass wire, presenting them with a 19th-century-scientific look.”

The Mainstream Notices Us, Head Explodes

Forbes gets worried – World of Warcraft will create “offline political forces“. Charles Stross’ Halting State has a lot to say about this stuff, including a fun, opposing theory: we’ve never been contacted by aliens because they’re probably too addicted to some advanced MMO game to worry about reality anymore!

Sauron For the Win

Care to be corrupted by darkness?

When a writer puts a story down on paper, one version of all possible outcomes becomes the final version. The ending is part of a carefully constructed framework of theme and comment and all that good literary stuff, and it’s never going to change. For example, the evil lord Sauron is never going to win [...]

The Long Road Back to Gaming

Guys night out in Azeroth

For the last nine months, I considered myself a non-gamer. Not a reformed gamer, mind you, but someone who just hasn’t had the time to dedicate to playing games or keeping up with the industry. I had been adapting to the life of a new parent; I had been forever transformed. The days and nights [...]

Gaming in a World of Grown-Ups

Gamers with Jobs

Every gamer thinks about gaming at work. Unless they review video games for a living, and then perhaps they dream about sitting in front of excel spreadsheets all day. The ridiculously absorbing MMORPG formula has players planning out their character’s next level or what equipment to buy, surfing the official forums for hours on end [...]

Click. Kill. Reward.

The Hero

The mob of deranged and frothy beasts approaches quickly, my tower shield and fearsome-looking warhammer doing nothing to slow their approach. Blood is spilled as I dispatch the group quickly, their remains forming a pile at my feet. I loot the corpses, ignoring the broken weapons that were casualties of the skirmish. I drink a [...]

What Happened to the Arcade?

Wobbly joysticks and grudge matches.

The arcade was a place of refuge for the outcasts of adolescent social circles, where time would be spent dumping quarters into some dumb machine instead of studying or playing ball hockey or parking their ass in front of the TV like every other kid. Communities were built among the cabinets with their sticky buttons [...]

The Sociable Horde

Jane McGonigal prepares honeyed clues for I Love Bees.

Readers of this column may remember a previous interview with Sean Stewart, who was one of the puppetmasters behind the Alternative Reality Game (ARG) The Beast (“Collective Detective,” Sept. 30, 2004). An example of pull marketing, this innovative, puzzle-based narrative based in the world of Spielberg’s A.I. succeeded in gaining an intense following, independent of [...]

Hanging With Heroes

Cold Bob showed me around Paragon City.

When I was 11 or 12, at the variety store near my Grandma’s house, I made a life-changing purchase. It was probably Christmas and I was probably killing time until I had to go back to a room full of adults. When I did return to the festive nest, I went home with the New [...]

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  • Of Note Elsewhere

    Kate Elliott asks, “How much sex is too much sex in your science fiction and fantasy?” (Thanks, James!)

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    NPR’s Monkey See blog shares a look at Adventure Time. “Adventure Time insists on emotional honesty.” (via @profmdwhite)

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    Recent shenanigans The Cultural Gutter has been involved in: The lost Drive-In Mob Movie S.P.E.C.T.R.E. on Monster Island; a transcript of the Shaitani Dracula tweetalong organized by The Mysterious Order of the Skeleton Suit; and the ongoing Twitter game/story, “Tonight On Mad Men.”

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    At Vern Reviews The Films Of Cinema, Outlaw Vern offers “one Seagalologist’s perspective on the ‘vulgar auteurism’ debate”: “The practitioners are trying to bring recognition to artists who they think are marginalized, but they’re accidentally creating a ranking of ‘vulgar auteur’ beneath ‘actual auteur.’ And that also shines a spotlight on the idea’s most glaring weakness: even the most establishment of the critical establishment have always worshipped directors who were at some point considered lowbrow–Hitchcock, Fuller, Peckinpah, DePalma.”

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    Pornokitsch finishes determining essential epic fantasy, with statistics, graphs and lists of their selections. Nice to see Homer in there.

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    David Simon shares the best deleted scene from the fifth season of The Wire. (via @pornokitsch)

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