The Cultural Gutter

dangerous because it has a philosophy

"We are all in the gutter, but some of us are looking at the stars." -- Oscar Wilde

Fun! Charm! Thrilling Adventure!

AmeliaP

The Thrilling Adventure Hour is a beacon in a grittily realistic, grimdark pop culture landscape, one guiding lost souls to fun, charm and adventure. And I’m glad to see The Thrilling Adventure Hour adapted from podcast radio play into graphic novel because I like what it portends for fun stories in the future and because […]

On The Private Life of Sherlock Holmes

“Of course I have a copy of The Private Life of Sherlock Holmes on video, but I don’t watch it very often. I even have, on tape now, the audio and video versions of those missing scenes. But it comforts me to know that they are still incomplete, and that there remain other scenes from […]

Scouting the Orientalist Fantasy of a Perfect Chinese Restaurant

Scouting NY writes of the difficulty of finding a Chinese restaurant that satisfies directors’ ideas of a Chinese restaurant in New York, because that restaurant doesn’t exist. “Literally every time I get asked to find a Chinese restaurant, it’s the same description. ‘I want a place with really over-the-top Chinese decor,’ our director will say. […]

Looking Back on 25 Years of Star Trek: The Next Generation

“The Next Generation awakened in me a feeling of terrible and suffocating yearning — that hopeless childish escape wish that’s the wake of a certain kind of fantasy. That feeling that in a different world you’d be happy. I carefully recorded each episode on our VCR — I remember buying the VHS tapes, in cellophane-wrapped […]

Interview with Carrie Brownstein

Carrie Brownstein talks about Portlandia, Wild Flag, and nostalgia. “[A]s we went into the second season and now the third, the analogy we used was a record. Your first album can be a series of singles – like “here’s our opening thesis” – and you have a couple of hits. It might not be cohesive […]

The 5 Stages of Star Wars Fandom

Denial, Anger, Bargaining, Depression, Acceptance and Star Wars.  (Thanks, B-Sol!) Like this:Like Loading…

Unboxing the Past

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The Gamer Hermit reminisces about his first experience with D&D and unboxes a mint set. ” My sojourn into the magical world of fantasy role playing games began back in the summer of 1981. My brother had just returned home from his enlistment in the Air Force and…out of the blue one day…asked me if […]

Gallant Past, Gallant Future

‎Keith at Teleport City reviews Gallants, the new kung fu film starring several old Shaw Bros. regulars and finds “a film that looks to the past without pandering to it or being trapped by it, resulting in a movie that is uplifting and bittersweet, and ultimately, a refreshingly honest meditation on growing old, feeling obsolete, […]

What’s the Matter with Comics?

Comics at the Big Two are in rough shape. Greg Burgas and Chris Sims see similar problems (nostalgia, Kurt Busiek) creating more problems (blandness, resistance to change, retcons, killing of heroes of color to replace them with white heroes of the Silver Age…). We noted Chris’ article before, but it’s worth reading with Greg’s. Like […]

“A Cosmic-Scale Meta-Textual Ghetto”

Chris Sims writes a thought-provoking article about how DC’s universe reboots are fueled by fan nostalgia that shoves characters of color aside in favor of white “legacy” characters and unintentionally builds “a cosmic-scale meta-textual ghetto.” Read it.(And this little addition to it). Like this:Like Loading…

I Can See Forever

It’s like the 1980s are a black hole and the event horizon reaches forever: The A-Team, The Karate Kid, A Nightmare on Elm Street, Tron, Ghostbusters, Conan The Barbarian, Red Dawn, Short Circuit and Wall Street. Like this:Like Loading…

The Necessary Elements for UFO to be a Hit

Purple wigs, gull-wing doors and lack of affect–Todd from 4DK provides “a list of some elements from the [1960s British] TV series [UFO] that, if they were to be included in the movie, would lead me to forgive a multitude of sins.” Like this:Like Loading…

A Perfect Frame

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Early in Eddie Campbell’s painterly “picture novel,” The Black Diamond Detective Agency, the main character, Jackie Hardin, says, “We thought we had all the time in the world…. Tomorrow can take it all away” (7).  And with the implied death of a young daughter and a bucolic description of Lebanon, Missouri, prefaced with the description, […]

Read Only Memories

I’m fairly suspicious of nostalgia, and I hate how advertisers leverage our emotions to sell us the same products twice. So while I’m happy that people are rediscovering videogames from their youth, and that the games and their blocky aesthetic are mushrooming up all over the culture, I wonder about the retro-gaming phenomenon. Are these […]

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  • Of Note Elsewhere

    At Sequential Art, Ryan Carey deconstructs and reconstructs Jack Kirby’s OMAC . “In order to better understand OMAC, then, we’ll be taking things one piece at a time here — we’ll look at where the ideas came from, how they related to other views of the future popular at the time, where Kirby was, creatively and professionally, in 1974, and ultimately try to decipher precisely why all of this ended up in the shape it ultimately did.  After that, we’ll concern ourselves with the real nitty-gritty of examining each and every one of the series’ eight issues, before taking a look at how, and in what form, the legacy of both the character and the book continue, and evolve, to this day.”

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    Video of illustrator and character designer Katsuya Terada drawing and talking about his work. (via @aicnanime)

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    A 1,300-year-old Egyptian book of spells has been translated. “Among other things, the ‘Handbook of Ritual Power,’ as researchers call the book, tells readers how to cast love spells, exorcise evil spirits and treat “black jaundice,” a bacterial infection that is still around today and can be fatal.”

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    Zack and Steve go through and review Advanced Dungeons & Dragons Module S-1: The Tomb Of Horrors at WTF, D&D?!…so you don’t have to.

    “Steve: Most of the opening paragraph is a warning about difficulty. ‘You’ll never find the demi-lich’s secret chamber’ and the tomb is fraught with “terrible traps, poison gases, and magical protections.” It’s telling you not to play the adventure.

    Zack: Not just in that part. In the DM’s notes section at the start, Gygax explicitly warns Dungeon Masters that if your players enjoy killing monsters they will be unhappy with the adventure.

    Steve: ‘This module is only for parties that enjoy dying immediately and repeatedly.’ Oh, man, we’re not going to play though this thing are we?”

    ~

    Dr. Nerdlove takes a brief break from helping the nerd get the girl to address something that’s been bugging him. “Pardon me while I go off on a bit of a media criticism/ rant here. So I’ve been enjoying the *hell* out of The Flash lately except for one thing: Iris Allen. Her character is screen death; every time she’s around, everything comes to a screeching halt.

    The problem is: it’s not her fault, it’s the writers. Rather like Laurel Lance in the first two seasons of Arrow, she has Lois Lane syndrome. Her (like Laurel and Lois) entire character arc is based around being ignorant of events that literally everyone else in her life is aware of.”

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    Get your own copy of the Satanic Temple’s The Satanic Children’s Big Book of Activities!

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