The Cultural Gutter

taking the dumb out of fandom

"We are all in the gutter, but some of us are looking at the stars." -- Oscar Wilde

RIP, Ray Harryhausen

Special effects master, Ray Harryhausen has died. Ray Bradbury pays tribute to Harryhausen.  All of Harryhausen’s creatures in 4 and a half minutes. Harryhausen talks about King Kong, Willis O’Brien, George Pal and his own career in 1991. John Landis interviews Harryhausen for the Bradford Animation Festival 2010. TCM remembers Harryhausen. And Leslie Hardcastle interviews […]

Join The Literary Resistance!

The Gutter’s own Founding Editor, Jim Munroe talks about creating an alternate reality game based on Ray Bradbury’s Fahrenheit 451 for the Toronto Public Library.

RIP, Ray Bradbury

Author Ray Bradbury has died.  Neil Gaiman writes a lovely memorial to him at The Guardian.  The Kirkus Review has an obituary. Anne Thompson writes about his impact on movies. And at the dawn of the Gutter, our own James Schellenberg wrote a piece on Fahrenheit 451. (Thanks, @SFSignal!)

ONE TRILLION AND ONE LEANING TOWERS

Ack 80.jpg

1. Overture IslandOn December 4, 2008, the future ended. The event that marked its end was the death of a 92-year old man from the not uncommon cause of heart failure. It would not have been an epoch-ending event save for one detail: the man’s name was Forest J Ackerman.

Fahrenheit the First

Burning the house, the books, and the people.

Fahrenheit 451 is one of Ray Bradbury’s most famous books, and it reads like a fever dream — intensely cinematic, directed by its own weird dream logic, and full of the quality of images that haunt you for days. The book is a cautionary tale about what happens when books are forgotten or actively suppressed, […]

Even When They’re Wrong, They’re Right

What is science fiction good for? One answer: to speculate on what the future might be like. But I would argue that the game of science fiction is only sometimes about predicting the future. Sure it’s fun to invent flying cars and moonbases, but as even these two examples show, the predictive track record of […]

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  • Of Note Elsewhere

    Three articles on the end of “gamer” as an identity, on the end of gatekeeping and the end of gaming culture: Leigh Alexander at Gamasutra; Dr. Nerdlove; and Dan Golding. “And the sad thing is: nobody’s trying to destroy games.

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    The Gutter’s own Keith writes about The Gangs of Wasseypur for Teleport City. “But more than that, Gangs of Wasseypur isn’t a potential Bollywood cross-over hit because it isn’t a Bollywood film. If anything, it is the antithesis of a Bollywood movie….Gangs of Wasseypur dwells in the spaces Bollywood does not want to show. The mines, the scrap yards, the slums, perhaps most fittingly an abattoir streaked with grime and blood and offal (not all of it from slaughtered animals). Rather than being a slick fantasy world, Wasseypur takes place in a world that screams, ‘No one gets out of here alive.’”

    And The Times of India writes about the real life gangs of Wasseypur here.

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    A gallery of Fan Ho’s photos of Hong Kong from the book, Fan Ho: A Hong Kong Memoir. (Thanks, Clarice!)

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    A gallery of Medieval European beasts and creatures who can’t even.

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    At Badass Digest, Gaming Editor Andrew Todd writes about “rampant issues with sexism, homophobia, and racism within the gaming industry.”

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    Jenn Frank writes about horror, games, “Tropes vs Women In Video Games” and “consuming media responsibly”: “I think what I’m getting at is, especially with the horror genre, it’s less important what a movie says and more important that you, the viewer, understand why you’re enjoying it. I believe in judicious self-awareness; a director like Nicolas Winding Refn knows exactly why he makes the directorial choices he makes, and he works those kinks right out onscreen.

    Or, if you aren’t enjoying a piece of work—if ultraviolence isn’t your thing, or if you’re suffering a visceral reaction—it’s every bit as important that you identify what about the piece is making you uncomfortable.”

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