At Graveyard Shift Sisters, Ashlee Blackwell considers love in Ganja & Hess. ” It is up to the viewer to map a path that suits their understanding. What writer/director Bill Gunn (who plays Dr. Hess’ assistant) wanted was a disruption of mainstream fare. Gunn didn’t seem too interested in what Hollywood desired, and like many writers, wrote a screenplay that felt personal and needed to be written. It tackles so many themes, it’s almost difficult to begin. While most rely on it being vampiric and about addiction, it’s important to note the journey that Hess and Ganja embark on together. Their romantic entanglement may by one of the most fascinating aspects of the film that is commonly overlooked because it is challenging to simplify.”
At the Mary-Sue, Ana Mardoll reviews Vertigo’s new Furiosa comic, which theoretically presents Imperator Furiosa’s backstory by trying to make Mad Max: Fury Road lazier and shittier. “We need to talk about the Mad Max: Fury Road Furiosa #1 comic and how awful it is. Huge content notes on this post, like, in big block […]
The Kernal interviews director Lexi Alexander about the film industry, the ACLU investigation of gender discrimination in Hollywood, the connection between file-sharing and gender equality, trying to get an Arab-led series on television and the problem with crowdfunding.
MTV News spoke to directors Lexi Alexander, Brenda Chapman and Yulin Kuang about “what they thought of MacLaren’s departure [from Wonder Woman] and how they think it speaks to the bigger problem in the industry – namely, the lack of opportunities women have in film.” If you’d like to know more about MacLaren’s career, including […]
“The Turing test detects if a machine can truly think like a human. The Bechdel Test detects gender bias in fiction. If you were to mash the two together to create a particularly messy Venn diagram, the overlap shall henceforth be known as the Ex Machina Zone.” More at Wired.
“Commercial cinema has predictably chosen not to bite the hand that feeds it, so it’s simultaneously inspiring and also kind of embarrassing to see a movie like Seijun Suzuki’s Story of Sorrow and Sadness. Rarely has a mainstream commercial release been as rabid in its attack, and as thoughtful in its critique, of our dystopian […]
At Bitch Media, Sara Century wonders why Michonne isn’t in charge and considers which medium is better for the ladies of The Walking Dead: comics or tv. “As I was thinking about the numerous questionable writing choices made with these could-be-so-great female characters, I got to wondering, which medium is better for the ladies of […]
At Bitch Magazine, Tammy Oler writes about the history and legal life of Jennifer Walters, attorney and She-Hulk. (Thanks, Mark!)
At The Awl, Alice Bolin writes about Gone Girl, Serial, true crime television and “Why it’s scarier for a man to be accused than for a woman to be killed”: “It’s clear we love the Dead Girl, but we don’t empathize with her. If we did, we might ask why we did nothing to protect […]
At Graveyard Shift Sisters, Carolyn looks at Lizzie Borden’s Born In Flames (1983) and the character, Adelaide Norris. “Born in Flames was revolutionary for its time, and I think it is still relevant today. This film has many layers, with both a speculative as well as a science fictional representation of a parallel universe that […]
At First Person Scholar, Katherine Cross writes about “GamerGate and the licence to inflict suffering”: “GamerGate is neoliberalism’s distorted reflection of leftist terror: the lust for revolution, to be the Rough Rider ‘good guys’ saving the world by force if necessary, but with none of the obligations or thought inherent to political reasoning.”
At Asking The Wrong Questions, Abigail Nussbaum writes about Aaron Sorkin, the “Oh Shenandoah” episode of Sorkin’s The Newsroom, The Newsroom writer Alena Smith and women speaking out about their experiences. “What we’re seeing here is Aaron Sorkin becoming an Aaron Sorkin character, making the same arguments as Don. In his conception of reality, a […]
Dr. Nerdlove takes a brief break from helping the nerd get the girl to address something that’s been bugging him. “Pardon me while I go off on a bit of a media criticism/ rant here. So I’ve been enjoying the *hell* out of The Flash lately except for one thing: Iris Allen. Her character is […]
Maddy Myers writes about playing violent games, wanting to be powerful and internalized sexism. “Given my lifelong history of playing at war, and my desperate wish to feel strong, big, and powerful, it made sense that I would gravitate towards Counter-Strike and its ilk around the age of 15. But Counter-Strike, with its all-male selection […]
Mythbusters‘ Adam Savage talks about science, women in science, GamerGate and sexism on the Inquiring Minds podcast.
At The Daily Beast, Arthur Chu writes about GamerGate, Disco Demolition and Lilith Fair. “The biggest 1970s music bonfire was not done by a church, and the records they destroyed weren’t metal records. And they didn’t use kerosene and a match, they used explosives. And rather than singing hymns and being quietly self-righteous, the event […]
At RogerEbert.com, Matt Zoller Seitz notes: “What of Gone Girl as a parable of gender relations, one that eventually takes an ugly misogynist turn? I’ve heard these charges leveled, and they have merit. You’ll understand what I mean once you’ve seen the movie. At the same time, though, as we evaluate those complaints, we owe it to […]
At Mostly Film, Blake Backlash writes about films “mixing of Hollywood’s Grande Dames with Grand Guignol.” “Such cinematic mixing of Grande Dames and Grand Guignol had its heyday in the second-half of the sixties, and such films are sometimes (more-or-less) affectionately known as psycho-biddy pictures. They tended to feature an actress over 50 in some […]
“I want to tell you about when violent campaigns against harmless bloggers weren’t any halfway decent troll’s idea of a good time—even the then-malicious would’ve found it too easy to be fun. When the punches went up, not down. Before the best players quit or went criminal or were changed by too long a time […]
At Vox, The Gameological Society’s Todd Van Der Werff has a pretty good synopsis of the recent trouble in gaming.
Three articles on the end of “gamer” as an identity, on the end of gatekeeping and the end of gaming culture: Leigh Alexander at Gamasutra; Dr. Nerdlove; and Dan Golding. “And the sad thing is: nobody’s trying to destroy games.“keep looking »