The Cultural Gutter

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"We are all in the gutter, but some of us are looking at the stars." -- Oscar Wilde

Nettrice Gaskins Explores AfroFuturism In Virtual Worlds

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At IAfroFuturism, Ytasha interviews Nettrice Gaskins about AfroFuturism, art, math, science and virtual worlds. “I had to figure out how to immerse those who weren’t familiar with Afrofuturism using the virtual space. I wanted the avatars in the space to have an experience. I put up a gallery that allowed you to manipulate objects. I […]

Soulless and The Waters of Modern Horror Writing

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At Teleport City, Keith Allison reviewins Gail Carriger’s Soulless and slowly wades into “the waters of modern horror writing”. “An entire ocean of literature that teaches young kids that weird, spooky, awkward, and different people are awesome? I can deal with that.”

“Flip a Switch, a Fairy Dies”

Pornokitsch writer (and Kitschies judge) Jared Shurin writes about fairies as fuel and the vast potential of Steampunk as a resource for discussing industrialization.

Whine. And Cheese.

Shakespeare claims it’s April, psychologists say it’s December.  But I think July is the cruellest month.  It’s hot; it’s grossly humid; I never manage to swing a proper holiday.  This year I have the added irritant of lacking air-conditioning both at home and at work.  Argh.

Deep Animation

Sometimes something, in itself, is just perfect. Pes’ “The Deep” is. It’s an animated short of abyssal life using tools, keys and an ammunition belt. (via The Accidental Optimist)

Silent Steampunk Batman

Warren Ellis asked the internet for posters for a steampunk Batman silent movie, and the internet delivered. (via Toronto Silent Film Festival)

Agatha H and the Airship City

Agatha H and the Airship City looks like pretty promising steampunkery, “push[ing] the boundaries of Steampunk past the polite boundaries of pseudo-Victoriana and into full-on techno-madness!”

Steampunkery

Another respectable media outlet takes a look at steampunkery.

The Windrow-Ravenswood Deck

Play unimaginable games staked on innocent souls or divine the unholy, maddening fate that awaits you (and perhaps how to save yourself) with the recently rediscovered Windrow-Ravenswood Deck.

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  • Of Note Elsewhere

    At Badass Digest, Gaming Editor Andrew Todd writes about “rampant issues with sexism, homophobia, and racism within the gaming industry.”

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    Jenn Frank writes about horror, games, “Tropes vs Women In Video Games” and “consuming media responsibly”: “I think what I’m getting at is, especially with the horror genre, it’s less important what a movie says and more important that you, the viewer, understand why you’re enjoying it. I believe in judicious self-awareness; a director like Nicolas Winding Refn knows exactly why he makes the directorial choices he makes, and he works those kinks right out onscreen.

    Or, if you aren’t enjoying a piece of work—if ultraviolence isn’t your thing, or if you’re suffering a visceral reaction—it’s every bit as important that you identify what about the piece is making you uncomfortable.”

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    In  Tropes vs. Women in Video Games, “Women As Background Decoration: Part 2,” Anita Sarkeesian discusses “how sexualized female bodies often occupy a dual role as both sexual playthings and the perpetual victims of male violence.” It is quite graphic in terms of violence and sexual violence.

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    Here are the films playing the Vanguard program at this year’s Toronto International Film Festival: Spring; Luna; Hyena; Goodnight, Mommy / Ich Seh, Ich Seh; Alleluia; The Duke Of Burgundy; Over Your Dead Body; Shrew’s Nest; They Have Escaped; Waste Land; The World of Kanako; and The Voices. (Trailers added as they become available).

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    Here are the films playing the Toronto International Film Festival’s Midnight Madness program: Tokyo Tribe; Big Game; Tusk; It Follows; Electric Boogaloo: The Wild, Untold Story of Cannon Films; [REC]4: Apocalypse; Cub; The Editor; and, What We Do In The Shadows and The Guest. (More trailers as they become available).

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    The Guardian has collected some responses Haruki Murakami gave to reader questions at the Edinburgh International Book Festival. “I don’t have any idea at all, when I start writing, of what is to come. For instance, for The Wind-Up Bird Chronicle, the first thing I had was the call of the bird, because I heard a bird in my back yard (it was the first time I heard that kind of sound and I never have since then. I felt like it was predicting something. So I wanted to write about it). The next thing was cooking spaghetti – these are things that happen to me! I was cooking spaghetti, and somebody call. So I had just these two things at the start. Two years I kept on writing. It’s fun! I don’t know what’s going to happen next, every day. I get up, go to the desk, switch on the computer, etc. and say to myself: ‘so what’s going to happen today?’ It’s fun!”

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