The Thrilling Adventure Hour is a beacon in a grittily realistic, grimdark pop culture landscape, one guiding lost souls to fun, charm and adventure. And I’m glad to see The Thrilling Adventure Hour adapted from podcast radio play into graphic novel because I like what it portends for fun stories in the future and because charm is something I can use more of in my entertainment and my life. Continue reading…
The New York Times profiles Karen Berger, former editor of DC’s Vertigo comics imprint. “When the Vertigo imprint was introduced in 1993, it was a way for writers and illustrators to retain ownership of their work and be free of the restraints that governed superhero stories.”
Author Nancy A. Collins talks about writing Swamp Thing at Hasslein Blog. The Den of Geek writes a paean to Nancy Collins’ al-too-brief run. “As the run progressed, it became evermore enchanting, tense, witty and imaginative (not to mention the fact that it produced the first ever comic to be released under DC’s mature Vertigo […]
Grumpy Old Fan remembers Karen Berger’s tenure at Vertigo and DC comics. “In more than 30 years, first as a DC Comics editor and then as head of Vertigo, Berger helped to transform the comics industry by shepherding some of the most acclaimed and beloved series in recent memory. Swamp Thing, Hellblazer, The Sandman and […]
At Comics Alliance, David Brothers details why he decided to stop reading DC and Marvel comics. Meanwhile, The Comics Journal interviews Chris Roberson on why he decided to stop writing for DC.